Registration Guidelines
These rules apply for channels registered with ChanServ.
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Channels which may be registered
- A channel for a union of players (alliance, guild or something similar to it) from a game of the Gameforge AG or one of her subsidiary companies. This union needs to exist inside the game at the moment of registration with at least 3 members.
- A group of users, not playing inside an alliance/guild together, but would like to register a game-related channel need to have a web site or external board for their group including a list of the members.
This page or board should have a bit of quality. - Channels of bouncer-hosters and similar IRC-related service providers (complete website required).
- Channels about programming languages, game development and other programming-related topics (complete website required).
- For channels according to rule 1a or 1b, the future owner needs to be member of the group/alliance/guild.
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Channels which may not be registered
- Channels having the same or a similar name like the user's accountname.
- Hate, 'anti' or similar channels against a specific cause.
- Channels containing insults, inappropriate words or other inappropriate strings in their name.
- Channels with illegal (Warez, MP3, etc.), pornographic or extremistic topics.
- Channels containing the dollar sign ($) in the name (technical reasons).
- Personal channels, used to contact an individual person or a specific group of people.
- Channels considered not being relevant enough by the support staff.
- Channels for radio stations.
- Channels about games, which are not developed or published by the Gameforge AG or one of her subsidiary companies.
- Channels with a name consisting of 1 or 2 letters only.
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Exceptions
- OnlineGamesNet reserves the right to deny registration of a channel without a special reason.
- There are no exceptions from these rules for users.
- Users violating the network or channel registration rules multiple times may be barred from future channel registrations.
- Staff members of the Gameforge AG or one of their games may get "community event channels" registered, if these channels are necessary and useful for their position. In these cases, rule 2a does not apply.
Such channels are only registered by the Network Management.
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Channel ownership
- Every channel remains property of OnlineGamesNet. Selling the ownership or access in a channel is strictly prohibited and may lead to unregistration or shutdown of the channel.
- If the owner (access 500) of a channel is inactive or absent for at least for 3 weeks, the highest ranked and active user who has at least 300 access in the channel, may apply for channel ownership in #help.
- If no User with Access 300 or higher visits the channel for 3 weeks, it will be automatically unregistered and may be registered again according to the rules above.
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Enforcement of the guidelines
- If you think a channel violates one or multiple rules, you can report these violations to the Support-Staff at #help. Of course, all information are kept confidential and you will stay anonymous towards the channel owner and other users.
- On breaking the rules, ChanServ can be removed temporarily or forever from a channel.
OnlineGamesNet also reserves the right to shutdown a channel completely and permanently. - Getting a channel registered under false pretences may also lead to the user being barred from future channel registrations.
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Miscellaneous
- The name of a channel registered according to rules 1a or 1b must have a direct connection to the name or tag of the group/alliance.
- Channels where rules 1a/1b apply, are only registered after the server/universe officially started.
- There is only one owner per channel.
- There are only 2 channels allowed per registered group/alliance/guild.
- If there is any ambiguity about a rule, interpretation of the rule is done by the management.
Login Information:
IP: 38.107.191.91
